3 juillet 2008

Titan Quest

This incredible hack'n'slash is unable to work with the cursed intel card.

Titan Quest


When you start TQ the "Couldn't intialize graphic engine" will appear. I succeed to make the game work with 3Danalyze by forcing Software TnL but the terrain is missing when you play and it's very laggy.


Game Settings
Screen Resolution: 1280x800 - full screen
Terrain Quality: Low
Texture Quality: Low
Shadow Quality: Low


Minimum FPS
5 fps
Maximum FPS
25 fps
Average FPS
12 fps

Verdict:
Unplayable

World of Warcraft

I'll bring a lot of excitement in the x3100 community with this announcement.

World of Warcraft




WoW is working very well with the x3100 at medium settings.

Game Settings
Screen Resolution: 1280x800 - full screen
Terrain Quality: Medium
Texture Quality: Medium
Shadow Quality: Medium


Minimum FPS
15 fps
Maximum FPS
40 fps
Average FPS
25 fps

Verdict:
Good Playability

12 mars 2008

Test - Week 2

It's now time to update the blog! Sorry for the long wait, I was very busy.

Command and Conquer 3


Sorry to tell that i have tryied all way to make it work on my comp, but it won't.

Verdict:
Unplayable

1 février 2008

Test - Week 1

Guild Wars
Free-MMORPG on our laptop!


The game is playable on a mid-range laptop without too much problem. Slowing down a bit when there's a lot of details, but it stills acceptable.


Game Settings
Screen Resolution: 1280x800 - full screen
Terrain Quality: High
Reflections: Default
Texture Quality: High
Shadow Quality: Medium
Shaders Quality: High
VSync: On
Post-process effects: On
Better texture filtering: Off


Minimum FPS
15 fps
Maximum FPS
30 fps
Average FPS
22 fps

Verdict:
Ok Playability


Max Payne 2: The Fall of Max Payne
MP2 is a outstanding action game. The game has incredible graphics and doesn't need a big machine to run well!




Don't bother too much about this one. It is more than playable. The game runs perfect. This is cool, because its a high quality game and there's plenty of mods for it.


Game Settings
Screen Resolution: 1280x800 - full screen - 32bit color
Texture Color Depth: High
Texture Resolution: High
Texture Filtering: Trilinear
Triple Screen Buffer: Off
Shadow Quality: Medium
Decals: High
Projectiles: High

Material Variation: High
Post-process effects: High
Fog: On
Flares: On
Mirrors: On
High detail Ragdoll: On
High detail particles: On
Pixel Shader Skins: On

Minimum FPS
20 fps
Maximum FPS
75 fps
Average FPS
45 fps

Verdict:
Excellent playability!


Quake 3 Arena
See how the classic runs on our mobiles.


Quake 3 Arena runs very well on mobile. It's a quite old game and it's normal. It is old, but it is fun!


Game Settings
GL Extensions: Off
Screen Resolution: 1280x800(custom cfg file)
Color Depth: Default
Fullscreen: On
Lighting: Lightmap
Geometric Detail: High
Texture Quality: Max
Texture Depth: 32bit
Texture Filtering: Trilinear


Minimum FPS
45 fps
Maximum FPS
60 fps
Average FPS
60 fps

Verdict:
Excellent Playability!



Unreal Tournament 2004
UT2004 is pretty "performance hungry" for a mobile computer 'cause of its long view distance. Here is my test.



I was pleasantly surprised when i tryied UT2004 on my mobile computer. I was able to run it at a pretty good setting with too much performace loss. Look at the screenshots. The game is far from ugly. In deathmatch mode, fps was between 30 and 50 without slowing down. In onslaught mode, fps was at 20 which is the limit to be playable.

Game Settings
Screen Resolution: 1280x800 - full screen - 32bit color
Texture Quality: Normal
Model Quality: Normal
World detail: Normal
Physics: Normal
Shadow Quality: Low
More Detailed Textures: Off
Trilinear Filtering: Off
Weather: On
View Distance: 70%

Minimum FPS
19 fps
Maximum FPS
75 fps
Average FPS
30 to 50 fps (depending on the game mode)

Note: If you're able to play UT2004, you'll be able to play UT and UT2003 with better performances.

Verdict:

Good playability!